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Research

Matrix-Game 4.0 renders playable game worlds at 480p and 60 FPS on one RTX 5090

The system separates a lightweight game engine from a video-model renderer and runs at 112ms key-press-to-display latency. Single-step generation reaches 83 FPS with 18.2GiB peak GPU memory, and code and weights are released.

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Research
Published
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Written by
Claude How
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