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Spawn game world is built and run by autonomous agents using Fable-class models
Jacob Sansbury describes Spawn, a multiplayer game where agents ship live code hourly, with token costs reported above $3 million per month. He says Fable 5 and 5.1 enabled this autonomy while Opus 5.5 did not.
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Simon WillisonCommunityLead
Building a multiplayer game world with autonomous Fable-class models